![]() An easy clue scroll is a low difficulty Treasure Trail, with a low reward yield. There are six levels of clue scroll: Beginner, Easy, Medium, Hard, Elite, and Master. Go to fairy ring AIR and walk 2 steps north, 3 steps east, 3 steps south, 1 step west. I was digging all around the air altar :P. Killing Skotizo - Skotizo has a 100% drop rate for a hard clue scroll, although it requires a dark totem, which can be time consuming to obtain. The 'level' of a clue scroll relates to its difficulty. A I R with fairy ring, then numbers are North, East, South, West from ring.Killing Hellhounds in the Wilderness with a Ring of wealth (i) will double that to a drop rate of 1/32. ![]() Killing Hellhounds - Hellhounds have the highest hard clue drop rate, at a rate of 1/64.High level Slayer monsters - most monsters that the highest-level Slayer masters (Nieve and Duradel) assign usually drop hard clues.Level 3 clue scrolls are usually more rewarding, since they include rune items, and the more expensive Treasure Trail rewards (such as 3rd age equipment).Ī good, consistent source of hard clues can be done the following: Both wizards use magic, while the Saradomin wizard can use poisonous melee. Coordinate clues will always summon a Zamorak wizard (inside the wilderness) or a Saradomin wizard (outside the wilderness) excluding one in the duel arena. Hard clue scrolls are usually longer and harder, often involving clues with medium/high level quests to access the area the clue sends you. Runescape 2007 Clue Scroll Step - AIR 2331 SOLVED Guide4Ever 767 subscribers Subscribe 14 4.4K views 6 years ago Hey guys Subscribe and share the video Almost yours: 2 weeks, on us 100+ live. If you die in lower Wilderness to a monster you will always keep the clue whether protected or not. In lower Wilderness however (level 20 or lower), in PvP death, an unprotected clue scroll will stay on the ground for up to 1 hour. It should be noted, that if a player dies in the Wilderness with a clue scroll in level 20 or higher Wilderness, it WILL DISAPPEAR regardless of whether it's a PvP death or not, unless it is an item kept on death or if the player has a clue box otherwise, the clue scroll will disappear entirely. This enemy must be defeated before digging again and continuing the clue scroll. If you have dropped the prior clue scroll while having done some of the steps on that, the next clue scroll you get will have retained the prior one's steps. For hard clue scrolls, digging on the correct spot could potentially spawn either a Zamorak wizard or a Saradomin wizard. Players can use the right-click "check" option on a Clue scroll to check the number of steps they have completed on the Treasure Trail. After the update of 18 June 2015 it is now possible to have one Clue scroll of each tier at a time, while previously you could not get any clue scroll at all if you already had one, until you completed it or dropped it. There are six different levels of Clue scrolls, the higher level ones having a wider variety of rewards. Clue scrolls are the starting point of Treasure Trails - rewarding treasure hunts throughout Old School RuneScape. Puzzles often don't work on mac computers, this can not be fixed as the screen pixels differ from user to user.A clue scroll is a reward that can be obtained randomly from killing monsters, playing minigames, looting implings, fishing, woodcutting, or mining.The solver will not work when images are cropped too small, the on a hard slide puzzle is often cropped off in error reports while this is required for the solver to find the puzzle.The solver requires you to paste an actual image, do not paste links to images generated by services such as puush or imgur.The Alt1 Toolkit will still work in this case. Windows 8.1 and later stretches the Runescape client to make it fit on high pixel density screens, this will also stretch your screenshot and the solver will not work.This solver does not support old school.The display of you computer can vary heavily depending on what graphics settings, drivers and other programs like Flux you might use. The clue solver is completely based on pixel data of the puzzle. If for any reason this doesn't work you can use the old solvers ( slide puzzle or celtic knot)
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